
What this means is that while the Genesis version pretty well matches the original, the SNES version suffers from screen cropping, which is significant in a top-down shooter. The original Amiga version is 320x256, except it's a bit letterboxed, so the effective vertical resolution is probably 224 or close to it. The SNES version runs at the typical 256x224, whereas the Genesis runs at 320x224 (also typical). The Genesis version looks and especially sounds pretty bad. The cutscenes are a lot choppier in the SNES version, and I prefer the sound of the Genesis version. Note, however, that the Sega CD version is superior to both.
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Supposedly this was because the code takes up more "space" on SNES, and so it had to have one fewer level in order to fit on the same size cart. In the SNES version, the enemies are extremely aggressive. (I don't think I like it in one of the ports though, possibly the PSX one) One thing the Genesis (and most other versions I think) do have over the SNES version is the number of voice samples/sfx (there's no "killer!" in the SNES version for example), but this is common to many SNES games given the greater amount of sample data needed (for music and all sfx, which the Genesis can suplement with PSG and FM), the music is great in both the SNES and Genesis, and I like some of the arranged CDDA tracks as well. Also, not sure on all the others, but there's an easter egg with the cows at the intermission (the "well done" announcing one), in the SNES version, pressing different buttons (a,b,x, or y) plays the voice clip at different speeds/pitches.

Other than that, I think there may be some other features that may not be in any other versions, little things but still notable, like the accordion at the begining, all other version's I've seen just have a single not being played, but the SNES has a simple tune being played instead. (the saturn version has the transparency issues too, and they completely changed the backgrounds for some reason)
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(as far as I know, you can't switch weapons in the Genesis version for whatever reason, they put a combo in for the Manta Shield, but no weapon cycling?) Then there's the lack of dithering and false transparency effects the Genesis version uses frequently, granted the Playstation/PC versions are free of this as well. I find Earthworm Jim 2 better on SNES, the main reason being the weapon select.
